
Seth Ruin
Minmatar Galactic Exploration and Mining Corporation
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Posted - 2008.04.12 15:19:00 -
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Originally by: Gone'Postal Issues such as drones were fixed 4 or 5 times... before finaly being fixed (i do hear stories about players still having issues) The forum rendering machine gets looked at ONLY when enough people ***** about it on the forums
And each of those times, they fixed a different issue with drones, tried a different technique to reduce lag, etc.
Originally by: Gone'Postal One of the major issues since the last patch for me is the Jumping of the HUD windows... No fix in patch notes. (female dead bodies will help ofc) the eve client crashing, Drop in FPS, unable to stay connected, hell we have our own forum section to WORKAROUNDS! not fixes workarounds.. what does that say about the dev's.. we can't fix over to the players.
I have to agree that I'm rather annoyed with the jumping HUD and equally baffled as to why they decided female corpses were worth their time to begin with.
Originally by: Gone'Postal Web dept can't get players to stay logged in, hell they can't even update the item database.
it's not that I hate any or all CCP staff.. they DID a great job, but since we were informed about eve china general dev<->playerbase comms went down some, now they have this vampire MMO in the works it's almost non-existant.
CCP don't have to inform the players of anything but when there quality of work drops they still expect me to be happy and understanding? Get real.
In my 4 years of playing on and off, I'd say the general dev<->playerbase communication has been consistently good. The only point I'll agree with is that the WoD MMO seems to be consuming their time.
However, we have devs like Prism posting on a daily basis still. And dev blogs provide much more information than they were able to provide simply on the forums (before the blogs).
Originally by: stahmul
EVE is pretty much a graphical frontend to a giant MSSQL database with some code and math to decide how the objects relate to each other over time. It may seem large and grand but at the most basic part, it's an IRC client that lets you find and trade items and have rudimentary skirmish battles with.
Either you have never done any serious coding, you are delusional, or you're simply being facetious to make EVE seem less developed than other MMOs. "A graphical frontend to a giant MSSQL database" is what defines a majority of what we do on a daily basis on the internet. Hell, that's exactly what these forums are... And if you're going to simplify EVE to that point, you may as well say EVE is just a graphical frontend to binary arithmetic.
Originally by: stahmul Remember, Fleet Combat has just straight up _never_ worked.
I find quite the contrary. In my own personal experience, Fleet Combat works very well. Large scale fleet combat, however, is extremely laggy, and adding drones only exacerbates the problem.
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